# Differences

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 hppp [2016/11/04 19:49]sbs hppp [2016/11/08 20:10] (current)sbs 2016/11/08 20:10 sbs 2016/11/04 19:49 sbs 2016/11/04 19:47 sbs [High Productivity] 2016/11/04 19:44 sbs 2016/11/04 19:23 sbs 2016/11/04 04:12 tema created 2016/11/08 20:10 sbs 2016/11/04 19:49 sbs 2016/11/04 19:47 sbs [High Productivity] 2016/11/04 19:44 sbs 2016/11/04 19:23 sbs 2016/11/04 04:12 tema created Line 26: Line 26: ​ Note here, that $k$ is mapped into the actual compute time and that $i$ in the first two assignments as well as the 3D nature of all positions, velocities and accelerations are implicitly derived by the compiler! Note here, that $k$ is mapped into the actual compute time and that $i$ in the first two assignments as well as the 3D nature of all positions, velocities and accelerations are implicitly derived by the compiler! - More details as well as further examples can be found in our [[cases|case studies]]. + More details as well as further examples can be found in our [[about:cases|case studies]]. ​ Line 96: Line 96: abstract SAC programs into performance-tuned C-code, CUDA-code or similar, depending on the chosen target machine. abstract SAC programs into performance-tuned C-code, CUDA-code or similar, depending on the chosen target machine. - Examples and performance figures can be found in our [[cases|case studies]] as well as in our [[publications#​apps|application-related publications]]. + Examples and performance figures can be found in our [[about:cases|case studies]] as well as in our [[publications#​apps|application-related publications]].